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Among these is Decompose, a simple channeled skill that deals ongoing damage to a single target, replenishing Essence while also create corpses that can be used to spawn skeletons.īlood: Although they still possess healing properties, Blood skills are distinct from their earlier counterparts. These skills either inflict damage-over-time or attack multiple times quickly while also debuffing and controlling crowds. Similarly, Bone Spirit is a powerful, targeted missile that explodes upon contact, but it requires a cooldown and consumes all Essence however, its firepower increases with each Essence point spent.ĭarkness: The Necromancer now has Darkness skills, which seem to have elements of poison, decay, and curses under the category of Shadow magic.
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On the battlefield, players can strategically employ Bone Prison to restrict enemies' movement and create ideal settings for area of effect skills. Playstylesīone:The latest version of Bone skills combines traditional direct offense and enemy capture techniques with new additions like Critical Strike and a larger Essence pool for added benefits. The Necromancer utilizes two resources: Essence, a slow regenerating resource that is also gained by using basic skills and Corpses, which come from fallen enemies or can be generated from certain effects. Swords, Daggers, Wands, Focuses, and Shields can also be equipped. Scythes are the class-specific items for Necromancers. Among their spells are debuff skills called Curses, with Decrepify and Iron Maiden returning. Necromancers have four high-level playstyles: Bone, Darkness, Blood, and the Army. In theory, the Necromancer should be a ranged class that commands fallen soldiers from a distance, but Diablo IV has given this class a number of powerful short-ranged abilities. A mid ranged class that enjoy exploding the corpses of his enemies.
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